7 Days To Die Alpha 12.5

Posted on August 24th, 2015 08:20 AM EST
7 Days To Die Alpha 12.5 has been released on Steam.

Click here to find Alpha 12.5 servers : http://7daystodie-servers.com/version/alpha_12_5/

Official Alpha 12.5 Release Notes

Added

  • Added padlock to automotive loot

Changed

  • Changed reduced chance for rain and fog

Fixed

  • Fixed leveled loot not working properly on Multiplayer
  • Fixed SpawnEntity playerid minibike does not work
  • Fixed mist causing A Weird “Negative” Effect – aka fog people
  • Fixed dropped weapons render in front of everything
  • Fixed crosshair disappears when using e.g. smg autofire
  • Fixed crafting delay on closing backpack at the wrong time
  • Fixed craft timer exploit
  • Fixed bugged crafting without wasting material
  • Fixed landclaim does not protect the supposed area
  • Fixed minibike moves on its own uphills
  • Fixed mini bike headlamp constant click
  • Fixed mini bike repair dumps storage content
  • Fixed two players on a mini bike creates null ref spam
  • Fixed scraping small engine etc only gives you 1 scrap
  • Fixed crafting wooden bows halts bug
  • Fixed zoom function stutters/snaps
  • Fixed EAC reconnect to backend after internet connection interruption
  • Fixed some keybinds activate on releasing key
  • Fixed own explosions killing oneself count as kills
  • Fixed enabling voice ingame causes error when trying to talk
  • Fixed minor bow animation bug
  • Fixed while mounted to minibike, whatever you equip on toolbelt will show on headlight
  • Fixed null reference when pressing escape while joining server
  • Fixed null reference error on new game menu
  • Fixed when rejoining a game you cannot track your friend
  • Fixed black spots and strange map tiles after reconnecting to dedicated server
  • Fixed an EAC bypass
  • Fixed zombies not detecting players when mounted on minibike

Source : http://7daystodie.com/alpha-12-5-is-out/
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