7 Days To Die Alpha 10.1 Hotfix Is Out
Posted on November 25th, 2014 04:19 PM EST
7 Days To Die Alpha 10.1 is available on Steam.
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Official Alpha 10.1 Release Notes
Added
- Added nails to junk loot
- Added green and blue tanktops
- Added all colored tank tops to loot lists
- Added red denim pants, brown denim pants, and plant fiber plants
- Added recipe for plant fiber pants
Changed
- Fixed vegetable stew recipe
- Changed Burning can now be debuffed by drinking any water or juice
- Changed coffee is always drinkable for an energy buff, but now offers negative hydration of -1
- Changed torches can no longer be stacked and cannot be placed on a wall by themselves. To place one on a wall, first place a “Torch Holder” on the wall, then right click the torch holder with a torch to upgrade the empty torch holder to one that has a lit torch in it. Punch the lit torch to make the torch holder drop the torch. Torches degrade now when used as a weapon
- Changed removed recipe to make the item “coal torch”. The same recipe now makes a regular torch
- Changed updated to latest EAC SDK, should fix problems for some users using the launcher on Windows
- Changed renamed cloth and leather pants to cloth leg armor and leather leg armor
- Changed renamed cloth shirt to cloth chest armor, and leather jacket to cloth chest armor
Fixed
- Fixed ammo crate recipe
- Fixed poured concrete never dried
- Fixed reenabled “saveworld” console command
- Fixed “Err” exception spamming the console and corrupting save games
- Fixed loading XMLs when clients connect
- Fixed server browser not showing details for peer2peer entries
- Fixed server browser name filter would add newline on enter
- Fixed server browser showing non-feral servers as feral
- Fixed exception System.InvalidCastException: Cannot cast from source type to destination type
- Fixed zombies not attacking client players unless they are close to player running server
- Fixed antibiotics don’t expire (neither did an entire class of buffs)
- Fixed you should be able to drink coffee even if you are full (negative thirst)
- Fixed missing SteamAPI leads to exceptions instead of proper ingame error message
- Fixed buffs can kill people with friendly fire, like light someone on fire with a torch who is your friend.
- Fixed startdedicated.bat makes sure the steam_appid.txt contains the clients AppID
- Fixed alt tabbing would cause UI artifacts on player model
- Fixed pressing random many times would cause the textures to start offsetting
- Fixed joining game through steam was skipping player profile check
- Fixed planted trees go invisible after growing
- Fixed the Iron armor and scrap armor sets now have their materials and textures working
Known Issues
- Changing screen resolution/fullscreen causes weird character texture rendering. Changing clothes of any kind will fix the problem
- New Fire debuff icon looks blank
- 4 new pants have blank icons and need english translations
- 2 new tank tops have icons and need english translations
- Some clients may experience connection problems while playing which can result in the world chunks not drawing and zombies not moving. This can be fixed by disconnecting and reconnecting
- When loading a previous saved game Weapons can sometimes load rotated incorrectly. This can be fixed by switching hold items
- Impact sounds for chainsaws/augers still use bullet impact sounds which is why they are too loud which will be fixed in the next build