7 Days To Die Alpha 14.1

Posted on March 30th, 2016 02:52 PM EST
7 Days To Die Alpha 14.1 has been released on Steam.

Alpha 14.1 servers are available here : http://7daystodie-servers.com/version/alpha_14_1/

Alpha 14.1 Patch notes

  • Added:  A new Steel Shovel.
  • Changed: Bellows take 20 hides to make because it’s a prettier number.
  • Changed: Corrected a few skill icons on the skill screen.
  • Changed: Brightened mining helmet light.
  • Changed; Updated female face rig for better facial animation support.
  • Changed: Gave Clint archetype a default facial expression AKA the stinkeye.
  • Changed: Gunpowder uses the Gun Smithing crafting skill.
  • Changed: Leather Tanning is now a perk, not a book.
  • Changed: Gave Emma and Clint facial expression tweaks.
  • Changed: Optimized Female body textures are now two separate textures which reduces texture memory a lot when multiple players are on the screen wearing various clothing configurations.
  • Changed: Updated female tank top to work with new upper body.
  • Changed: Character customization window now reads it’s base slot data from archetypes.
  • Changed: Made mine particles consistent and matching with their terrain damage. Also slight light source optimization.
  • Fixed: Console error causing creative menu to be displayed.
  • Fixed: NRE when more than 13 players on a server.
  • Fixed: Minor XML cleanup; redundant tags or missing weights.
  • Fixed: Cotton farming works now.
  • Fixed: Trees growing a little less optimized but a lot more working.
  • Fixed: Z Fighting POI Prefab (Chris)
  • Fixed: Removed non-functional parameter from concrete mix. Can now be crafted in the player backpack.
  • Fixed: Removed reading quest note from Loot container to fix console error.
  • Fixed: Removed legacy properties from items.
  • Fixed: Inconsistent hit points / yield on some trees.
  • Fixed: Projectiles (arrows, rockets) can pass through iron bars and shot-out windows that look like it should work.
  • Fixed: Athletics is not increased by traveling by foot and the description is accurate.
  • Fixed: Quests.xml is now pushed to all clients from the server.
  • Fixed: Some towns and prefabs submerged in water.
  • Fixed: Central hub city not showing in some RWG maps.
  • Fixed: If the closest riverbank is behind player’s back the bottle cannot be filled with water.
  • Fixed: Blood Draw Kit is consumed by using GUI.
  • Fixed: Toilets again drop metal pipes on destruction.
  • Fixed: Clipping player through blocks, allowing shooting through terrain using ladders.
  • Fixed: Null ref creating a game after being a client in an MP game.
  • Fixed: Light in Mining Helmet is not functional after restarting game.
  • Fixed: NRE spam for client after bedroll was destroyed while offline.
  • Fixed: Removed deprecated properties from progression.xml.
  • Fixed: Atlas Resolution Is Too Small, Textures Will Be Reduced.
  • Fixed: Skill search did not reset back to page 1.
  • Fixed: solidWoodFrames can not be picked up.
  • Fixed: Recipe does not get consumed by reading it.
  • Fixed: Overbright skies.
  • Fixed: NR
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