7 Days To Die Alpha 12.3

Posted on July 17th, 2015 09:55 AM EST
7 Days To Die Alpha 12.3 has been released on Steam.

Click here to find Alpha 12.3 servers : http://7daystodie-servers.com/version/alpha_12_3/

Alpha 12.3 Release Notes

Added

  • Added land claim recipe using 9 steel ingots, and removed broken tungsten old legacy recipe
  • Added steel arrow-heads as a rare loot drop in junk
  • Added iron log spikes with scrap iron that deal more damage and last longer.

Changed

  • Changed fat zombie cop loot to use ammo loot group instead of hard coded to drop the same thing
  • Changed projectiles can pass through metal bars
  • Changed damage/spike class improvement
  • Changed Duct tape can no longer be scrapped into cloth.
  • Changed spike logs take damage when they deal damage. Wood log spikes can be upgraded to scrap
  • Changed increased the weight of cloth to reduce xp exploit from bandages to cloth to bandages
  • Changed removed legacy stone recipes made from old depreciated rocks

Fixed

  • Fixed multiplayer world weather not getting saved
  • Fixed cars show their paint color again
  • Fixed broken bullet crafting and other things with instant craft
  • Fixed auger crafting time differs from the preview
  • Fixed removed duplicate recipes from xml.
  • Fixed removed duplicate animal spawn entry
  • Fixed winter evergreen fall code in xml
  • Fixed added quality range to crossbow
  • Fixed upgrade doesn’t support these rotations
  • Fixed pickable Items dropped to the ground if backpack and toolbelt are full
  • Fixed nerfed wood log spike damage
  • Fixed sniper rifle shoots through the walls
  • Fixed airdrops & crates from disappearing
  • Fixed cars showing as black sometimes (fix part 2)
  • Fixed bullets can no longer shoot through cobblestone
  • Fixed removed old tungsten ingot mold from recipes
  • Fixed mining light comes from players feet + Mining light does not update across client/server
  • Fixed craft xp gain broken
  • Fixed SP pause screen exploit (open and interactable backpack while game is paused)
  • Fixed trick the craft timer exploit
  • Fixed firearm recipes always show in the available green and misbehave without all parts
  • Fixed campfire eats last item required item for a new recipe, IF something is left in the output window
  • Fixed Duplicate/Flickering Names On Screen
  • Fixed bedroll disappears when placed on weeds in certain biomes
  • Fixed Azalea Bushes Have Black Leaves When Hit/Broken
  • Fixed unable to start a game after a failed attempt to connect to a server
  • Fixed unable to Scrap/repair any item !
  • Fixed an old bug where the scrapping timer would be longer than it should and the crafting progress bar would start delayed

Source : http://7daystodie.com/alpha-12-3-hotfix-is-out/
RSS Feed